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:blowkiss:
 
©2004-2009 ~Biovital
:iconbiovital:

Artist's Comments

Created in 3d Studio Max R6, edited with Photoshop (the ozone layer, and some color changes). I used 8192x4096 maps, though they were originally twice that size. However 3dsmax was choking loading just one of those maps, let alone a dozen or so I used for the earth mask/specular textures, the cloud layer (which is several geospheres each with different layers of textures). I'm rather happy with the render, though I think I can do better. Perhaps future renders will include some objects like a satellite or space station. I really wanna create a true 3d cloud layer, something upclose where you can see depth .

Comments


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:iconbertus-:
Depth with the clouds will truly rock. What you've done here already is very photo-like indeed... mind blowing stuff!
:icontipsymcstagger:
the clouds look a bit weird, but apart from that its a fantastic render :thumbsup:
:iconj4m3sb0nd:
This would look great in a scene ;)

--
The future belies your preconceptions...
:iconalvinem:
ohhh thats hot, mate.. :+fav:

--
Don't be afraid to become something that you are not. Always have trust in your ability to achieve great things, don't ever give up the belief. Continious effort - not strength or intelligence is the true key to unlocking our potential.
:icongaladhrim:
ohhhhh, beautiful, great work
:icongenocide-54:
Wow, Im actually stoked :p This is looking good and to see you do better, especially with some bump mapping on those clouds would look fantastic, I dont think Ive ever seen planet work this good in 3DS...also with a satellite or space station would really add to a scene of this type, cant wait to see more ^_^
:iconmmajestik:
looks pretty good.
what dissapoints me is that i think you didnt make those textures....
:iconbiovital:
I never said I made the textures, of course I used surface maps. I'm not that far ahead in 3ds or PS to make my own just yet.
:iconmykster:
good render!

--
heh

Details

September 26, 2004
126 KB
1050×580

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